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Brain control headset for gamers PDF Print E-mail
Written by Administrator   
Friday, 22 February 2008
Gamers will soon be able to interact with the virtual world using their thoughts and emotions alone.

A neuro-headset which interprets the interaction of neurons in the brain will go on sale later this year.

"It picks up electrical activity from the brain and sends wireless signals to a computer," said Tan Le, president of US/Australian firm Emotiv.

"It allows the user to manipulate a game or virtual environment naturally and intuitively," she added.

The brain is made up of about 100 billion nerve cells, or neurons, which emit an electrical impulse when interacting. The headset implements a technology known as non-invasive electroencephalography (EEG) to read the neural activity.

Ms Le said: "Emotiv is a neuro-engineering company and we've created a brain computer interface that reads electrical impulses in the brain and translates them into commands that a video game can accept and control the game dynamically."

Headsets which read neural activity are not new, but Ms Le said the Epoc was the first consumer device that can be used for gaming.

Emotiv Stonehenge Demo
Emotiv Stonehenge Demo
Copyright vEsti24
"This is the first headset that doesn't require a large net of electrodes, or a technician to calibrate or operate it and does require gel on the scalp," she said. "It also doesn't cost tens of thousands of dollars."

The use of Electroencephalography in medical practice dates back almost 100 years but it is only since the 1970s that the procedure has been used to explore brain computer interfaces.

The Epoc technology can be used to give authentic facial expressions to avatars of gamers in virtual worlds. For example, if the player smiles, winks, grimaces the headset can detect the expression and translate it to the avatar in game.

It can also read emotions of players and translate those to the virtual world. "The headset could be used to improve the realism of emotional responses of AI characters in games," said Ms Le.

"If you laughed or felt happy after killing a character in a game then your virtual buddy could admonish you for being callous," she explained.

The $299 headset has a gyroscope to detect movement and has wireless capabilities to communicate with a USB dongle plugged into a computer.

The Emotiv said the headset could detects more than 30 different expressions, emotions and actions.

They include excitement, meditation, tension and frustration; facial expressions such as smile, laugh, wink, shock (eyebrows raised), anger (eyebrows furrowed); and cognitive actions such as push, pull, lift, drop and rotate (on six different axis).

Gamers are able to move objects in the world just by thinking of the action.

Emotiv is working with IBM to develop the technology for uses in "strategic enterprise business markets and virtual worlds"

Paul Ledak, vice president, IBM Digital Convergence said brain computer interfaces, like the Epoc headset were an important component of the future 3D Internet and the future of virtual communication.

Source = www.bbc.co.uk

Last Updated ( Friday, 14 March 2008 )
 
Blu-ray Xbox 360 Planned By Microsoft PDF Print E-mail
Written by Administrator   
Monday, 18 February 2008
xboxblue.jpg
Rumours were circulating today that Microsoft is set to dump HD DVD and bring out a Blu ray Xbox 360 by as early as May 2008. The move will allow the Company to go head to head with the Sony PS3 gaming console which has been credited with being one of the main reasons that retailers have preferred Blu-ray over Toshiba’s HD DVD.

 

Insiders at Microsoft in the USA have told SmartHouse that Microsoft has already configured a standalone Blu-ray player that can be connected into an Xbox 360 and that subject to internal marketing and sales approvals the model could be on sale within 3 months.

The Company has also been working on a built in Blu-ray player however insiders are claiming that Microsoft see the HD format battle moving online with consumers offered 1080p movie and content files as a download as opposed to having to buy a HD DVD or Blu-ray disc.

Both Intel and Microsoft have been supporters of the HD DVD format that is set to be killed off this week.

 

The Company has also held discussions with several OEM manufacturers of media centres with nearly all of them telling the software Company that they are set to move to Blu-ray configured Media Centres within the next month.

Late last week US Media Centre maker Niveus dumped HD DVD in favour of Blu-ray.

The Company VP of marketing Brian Paper said that Niveus had received support from Microsoft and Intel when implementing HD DVD. The format wasn't pushed on Niveus, he said, adding that the commitment in both Intel and Microsoft "isn't religious for HD DVD".

Michael Ephraim the Managing Director of Sony Computer Entertainment said: "We would welcome Microsoft to the Blu-ray stable. In fact it is quite logical for them as the PS3 has been very succesful in driving consumers to Blu-ray. In fact we believe that it has done more to win the format war than traditional Blu-ray player".

When asked whether Sony would grant Microsoft a Blu-ray licence he said: "That is up to Sony Corporate but I see no reason why they would not do it".

During CES 2006 the then Microsoft's Xbox corporate VP of worldwide marketing and publishing Peter Moore told Japanese site ITmedia that a Blu-ray Xbox 360 peripheral could appear for the system if the need arises. Moore admitted that Microsoft isn't sure of the next-generation format war's outcome, with the worst-case scenario being a repeat of the Beta vs. VHS war of the '80s.

However, he suggested that whatever the outcome of the HD-DVD/Blu-ray war, the Xbox 360 can adopt the dominant format since its uses an external drive.

Source = www.smarthouse.com.au

Last Updated ( Friday, 14 March 2008 )
 
World of Warcraft goes eSports PDF Print E-mail
Written by Administrator   
Sunday, 17 February 2008
wow-logo.jpg WoW is dipping into the world of eSports with the competitive 2008 World of Warcraft Arena Tournaments.

It'll use the MMO's Arena PvP system, with tournaments taking place in dedicated realms where players can instantly create level 70 characters decked out with epic gear.


Over $200,000 in cash prizes are up for grabs, Blizzard says.

The tournament kicks of in April, with two rounds of online qualifiers in Europe, South Korea, North America, and the regions of Taiwan, Hong Kong, and Macau.

And, hang on, you have to pay cash (!) to enter the rounds: €15/£12 in Europe; 20,000 won in South Korea; $20 in North America; and NT$450 in the regions of Taiwan, Hong Kong, and Macau.Each qualifier round will run for six weeks.

"During this time," Blizzard explains, "teams will play 3 vs. 3 matches on the tournament realm in their region, with the top four teams from each round advancing to the regional finals to compete for more than $27,000 in cash prizes.

"Winners from each regional will then be invited to a global championship event to compete for $120,000 in cash prizes, including a $75,000 grand prize".

Further details on 2008 World of Warcraft Arena Tournaments will appear on official World of Warcraft websites in due course.

 

 

Source =  http://www.computerandvideogames.com/

Last Updated ( Sunday, 24 February 2008 )
 
What is the C&C team's "mother of all secrets"? PDF Print E-mail
Written by Administrator   
Tuesday, 05 February 2008
ea_logo.jpgEA says big Command & Conquer news is coming

EA LA is soon to unleash a major Command & Conquer reveal, according to C&C product manger David Silverman.

But what the hell is it?

"For several months EA LA has been keeping the mother of all secrets, and in only a few weeks a major announcement will come", Silverman has teased in the latest episode in EA's Battlecast web-based TV show.

He added that everyone who snaps up either limited edition Command & Conquer 3 or C&C 3 expansion Kane's Wrath - both due spring - on PC "will have one more reason to cheer".

It's led to speculation that EA may be about to reveal Red Alert 3 or Generals 2, but it's not clear from what Silverman says whether he's actually referring to a completely new Command & Conquer product or something relating to C&C 3.

Whatever it is, we should find out in the next couple of weeks.
 
Last Updated ( Sunday, 24 February 2008 )
 
Tiscali deny blocking gamers PDF Print E-mail
Written by Administrator   
Monday, 04 February 2008
ticali-logo.jpgISP says it is constantly working to ensure its "customers can enjoy their favourite applications".

Angry gamers who get their broadband from Tiscali have been hammering the ISP's forum with complaints that they have been unable to participate in online games such as Call of Duty 4 - issues ranging from drops in the connection to the inability to connect to an online game.

The problems have led to 44 pages of discussion on the subject and suggestions that the problems are because of the ISP's decision to block P2P services - used for file sharing and commonly online gaming.

Despite the angry mob pointing blame at Tiscali, the ISP issued to statement via its forums last week denying it has been deliberately blocking online gaming.

"Reports suggesting that we were deliberately blocking specific games are incorrect. We are constantly working to upgrade and refine our network to ensure our customers can enjoy their favourite applications. Work is currently underway on routine updates and we will keep you informed," read the statement.

Since then a Tiscali rep has informed its users that "more updates have been rolled out" and feedback appears to be positive, with many gamers reporting successful gaming sessions.

Source = www.videogamer.com 

Last Updated ( Sunday, 24 February 2008 )
 
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